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AI Insights · Timothy · July 2025

Top 5 Shoot'em Up Games Performance in UAE Q2 2025

Explore the performance trends of the top shoot'em up games in the UAE during Q2 2025, with insights from Sensor Tower.

Top 5 Shoot'em Up Games Performance in UAE Q2 2025

The second quarter of 2025 saw intriguing trends in the performance of the top shoot'em up games on a unified platform in the United Arab Emirates. Here's a detailed look at how these games fared, with data sourced from Sensor Tower.

1945 Air Force: Airplane Games from ONESOFT GLOBAL PTE. LTD. started the quarter with strong weekly revenue, peaking at approximately $4K in early April. However, a declining trend followed, with revenue stabilizing around $1K by June. Weekly downloads initially increased, reaching a high of 3.8K in mid-April, before dropping to 1.6K at the end of May, and then recovering to over 3.5K by the end of June. Active users showed a similar pattern, beginning at 10.5K, dipping to 7.9K in late May, and climbing back to 10.6K by the quarter's end.

For Galaxy Attack: Alien Shooter by Dino Game Limited, weekly revenue showed a steady incline, starting at $1K and reaching approximately $1.8K in late April, before settling around $1.2K by the end of June. Downloads varied throughout the quarter, starting at 2K, dipping to 1.5K in early May, and rebounding to 2.3K by the last week of June. Active users remained relatively stable, fluctuating between 9.6K and 11.7K.

Galaxy Attack: Space Shooter from GAU TECHNOLOGY LTD. experienced a peak in revenue at $2.4K in mid-April, followed by a decline to $516 in late May, with a slight recovery to $1.7K by the end of June. Downloads peaked at 2.5K in the final week of June, having seen a trough of 1.3K mid-quarter. Active users showed a gradual increase towards the end of the quarter, reaching 5.3K.

Ball Blast Cannon blitz mania from Voodoo saw a notable revenue spike to $1.7K in early June, despite a low of $449 in mid-April. Downloads hovered around 1.1K, with a peak of 2K at the start of the quarter. Active users remained steady, averaging around 22K throughout the quarter.

Lastly, Apple Grapple: Survivor by Loop Games Oyun Teknolojileri Anonim Sirketi had a more modest performance, with revenue starting at $1K and declining to $353 by the end of June. Downloads reached a high of 1.6K in early April, while active users saw growth towards the end of the quarter, closing at 1.3K.

For more insights into these trends and other app performances, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2025